The Prize

The 2020 Call for Entries will open on 1 February, 2020.

The 2019 Longlist can be seen here and voting for the People’s Choice Award is now open. Please click here to get started.

The 2019 Shortlist will be announced on 2nd September at 12 GMT.

Our 2019 awards will be presented in on October 24th at the Barbican Centre, London, as part of our awards programme.

Key Dates

August

People's Choice Now Open

1 September, 2019

People's Choice Vote Closes

2 September

Shortlist Announced

October 24th

2019 Awards Ceremony

October 25th

2019 Awards Artist Talks

October 30th

2019 Awards Exhibition

Awards

Gold Award

$4000

The Gold Award goes to the artist whose work is judged to be exceptional across all categories.

Moving Image Award

$1000

For excellence in time-based artwork, including animation, CGI, generative or video art; narrative or non-narrative works.

Still Image Award

$1000

For outstanding work using digital processes in its creation, including photo-manipulation, 3D renders, or drawings created on phones, tablets or PCs using digital software.

3D/Interactive Award

$1000

For excellence in engaging with audiences through sound, touch or movement, including games, installations, websites or 3D sculptures.

XR Award

$1000

For excellence in Virtual, Augmented or Mixed Reality art.

The BCS AI Award

$1000

For excellence in the use of some form of artificial intelligence to produce an outstanding piece of art. Click here for more details. Sponsored by the BCS – Chartered Institute for IT.

The Photomonitor Student Award

$500

For excellence in Still or Moving Image created by a student currently enrolled in a degree programme in the arts. Learn more here.

People’s Choice Award

$500

Determined by an public vote of the Lumen Prize Longlist which opens in mid August.

The Rapoport Award for Women in Art & Tech

$1000

Recognising excellence in art created with technology by a woman. The winner will be chosen from the Lumen Shortlist. Please click here for more details.

Jury panel

The judging of the Lumen Prize is done in two stages. The longlist is determined by our International Selectors Committee of curators, artists and academics. This longlist is then reviewed by the Jury Panel, who select the finalists and winners.

Louise Lawson

Conservation Manager, Time-Based Media, Tate

Louise manages Time-Based Media conservation at Tate, one of the world’s leading contemporary art institutions, which owns Tate Modern, Tate Britain, Tate Liverpool and Tate St Ives. Louise plays a leading role in developing the conservation specialism of Time-Based Media, supporting R&D in standards of care.

Irini Papadimitriou

Creative Director Future Everything

Currently Creative Director at FutureEverything, a leading cultural facilitator organisation at the intersection of art, design, science and digital. Previously Digital Programmes Manager at the V&A, Irini has been responsible for the annual Digital Design Weekend festival, one of London’s leading digital art events.

Fei Jun

Head of media lab at China's Central Academy of Fine Arts

Based in Beijing, Fei Jun is the head of the media lab and professor in interactive media art at China’s Central Academy of Fine Arts (CAFA), curator of the Beijing Media Art Biennale and a working artist. His art and design work has been exhibited nationally and internationally, and has received many awards.

Foteini Aravani

Digital curator at the Museum of London

Foteini develops the museum’s digital collecting activities and identifies opportunities for acquiring digital material to enhance and enrich the museum’s collections.

Ben Vickers

CTO, the Serpentine Galleries, London

Ben Vickers is a curator, writer, explorer, publisher, technologist and luddite. He is CTO at The Serpentine Galleries in London, co-founder of Ignota Books and an initiator of the open-source monastic order unMonastery.

William Latham

Professor, Computing, Goldsmiths University, UK

 

A pioneering games designer and generative computer artist, William specialises is evolutionary art, graphics, video games and generative art. His work has been shown around the world and shortlisted twice for the Lumen Prize.