Lumen Prize Winners Archive
2023 Award Winners
2023 Gold Award Winner
CNDSD and IVAN ABREU
AUTOCONSTRUCCION is a live coded audiovisual concert and a video game animation executed by algorithms in real time. The AV concert narrates with fictions of speculative architecture, the phenomenon of informal housing.
2023 Crypto Art Award Winner
Egor Kraft
Proof of War came about as a series of technical and tactical proposals aimed to address common tactics of misinformation and propaganda at the core of ongoing warfare, in particular its infowar front. A series is presented via web3 software and hardware prototypes.
2023 Student Award Winner
UchanSun
Hyborg Agency is an interactive art installation that features an immersive online forest linked with a discord(online communication platform) community. This is a parallel world for AI agents driven by large language models.
2023 BCS Futures Award Winner
Gaëtan Robillard
Critical Climate Machine is a project that quantifies and reveals the mechanisms of misinformation on global warming. Involving data sculpture and sound, the installation explores both techno-cognition and digital mediation frameworks for the climate, opening up to deliberation.
2023 Moving Image Award Winner
Nouf Aljowaysir
Ana Min Wein (Where Am I From?) is a short film and visual diary that constructs my genealogical journey using two different voices, my own and an AI ‘narrator'.
HUA Award 華艺数奖
Rhett Tsai (Yuxiao CAI)
How Deep Is the Dark Water? is an experimental game that imagines a cross-strait war. The player, guided by a fleeing man, slowly wanders through memories and visions constructed by the context of the war and individual experiences.
2023 Nordic Award Winner
Wang & Söderström
Nest of You is an interactive installation that deploys real-time computer vision and data harvesting to build a cybebenest for a speculative digital insectoid that thrives upon information. Aiming to embody what data mining feels like in our rapidly changing phygital world.
2023 Still Image Award Winner
Rosa Menkman
Created in response to the 2023 Glitch-Ism Sotheby's auction, the work is a combination of 2 older works: Vernacular of File Formats & DCT. The hidden message reads: The true value of a work of art extends beyond its market, enwrapping both its cultural and historic significance.
2023 Metaversal Generative Art Award Winner
Operator
Human Unreadable is a three-act, embodied generative artwork hiding the human body in plain sight (on-chain). Bringing together choreography, blockchain, generative art, and cryptography, the work culminates in a live performance.
2023 3D/Interactive Award Winner
Sarah Selby
Between the Lines is a creative intervention that aims to embed the lived experiences of individuals subjected to the UK border regime back into the bureaucratic systems that govern them.
2023 Immersive Environment Award Winner
Collective Act
Dreamachine is a seated multisensory experience that combines flickering white light and music to create a colourful world behind your closed eyes. A magical journey to explore the extraordinary potential of your own mind.
2023 Global Majority Award Winner
Francois Knoetze, Russel Hlongwane and Amy Louise Wilson
A creative research project by South African artists Russel Hlongwane, Francois Knoetze and Amy Louise Wilson. In fabricating a fictional institute and its archive, the artists explore and imagine vernacular technological practices operating across the African continent.
2022 Award Winners
Nitcha Tothong & Kengchakaj Kengkarnka
Jitr จิตร is a speculative, imaginary electronics ensemble using computer programing to generate and provide possibilities of decolonized Southeast Asia sound culture and its visual representation, aiming to reconcile the lost connection of Southeast Asia's shared heritage.
ZU-UK
Audio driven, walking game for 3 players in a Mall. You are a ghost-hunter, broadcasting your journey as you walk through portals into the far-away dimensions of a haunted Mall. Part ghost-hunt, part late-night radio, part walking meditation, a game towards ethical consumption.
Arjan Emmanuel Sanchez Guerrero
Amaroid inverts the traditional logic of the diorama by augmenting a virtual-native object within and beyond the screen. Generated by an AI trained on the contemporary visual world, a fossilizing organism travels and transforms across time but also across different materialities.
Eddie Wong
Portrait of the Jungle People explores both the artist’s family history and ‘rhizome’ through a series of fragmented narratives using text to image AI models.
Sophia Ioannou Gjerding
Homage to Airway takes its starting point in a 1920s photograph depicting the dog Airway, who was a part pet, part lab animal to two anesthesiologists. It is about the status of images and how we live with, and re-code, existing images.
Aaron Penne x Boreta
A single program created 1000 unique NFT artworks that play infinitely w/o repeating. Generative music and generative artwork 100% synthesized from javascript code stored on the Ethereum blockchain. Later released as a pioneering audiovisual album.
Dillon Marsh
These images combine photography and CGI to show the output of various copper mines in South Africa. The rendered and composited spheres represent accurately scaled models of the total copper mass removed from each mine.
Gong Yining & Sun Aijia
As our civilization spreads, plants have responded in their way. Nature and industry are entangled with each other in an irreversible trend. The work explores the increasingly melted boundaries between them through documentation and experimentation, rebuilding an interactive relationship
Maximilian Seeger
Diatoms produce one-fourth of the world's oxygen. Though these microscopic organisms don't get the attention they deserve. This work generatively calculates 3D models of diatoms and makes it possible to interactively explore the mysteries of the microscopic life below water.
Libby Heaney
Ent- 2022 is an immersive projection exploring the emerging field of quantum computing as a medium and subject matter. Animations within the work were made with quantum computing, allowing groups of people to experience the invisible quantum processes.
Russell Perkins
The Future Tense is an AI-driven sound installation about collective grief and the management of uncertainty. The piece was made in collaboration with researchers at SonyCSL Paris and includes a publication. It was first shown at Les Réserves du Frac Île-de-France in Summer 2021.
2021 Award Winners
Nye Thompson & UBERMORGEN
The world’s first horror movie for and by machines. An emergent Network Organism scans and breathes in the world for the first time through millions of virally abused CCTV cameras.
Operator
A multimedia tapestry centered around the artists' signal isolating and blocking trench coat, enveloping audience-participants in an immersive experience exploring the subjects of extractive technologies, data privacy, and surveillance.
Gottfried Haider
A reconstruction of warehouse environments through air cushions (series of air analysis results and cast objects, and single-channel video)
Sarah Choo Jing
Documents the artists neighbours dancing in their apartments during the lockdown, while Chief Editor Christina J. Chua also reminisces dancing alone, together.
Minne Atairu
An ongoing exploration of bronze heads that could have been produced, should the 1897 British invasion not have occurred in Benin Kingdom
Juan Covelli
This project integrates aspects of research and history of landscape, and blends them with audiovisual production using tools such as artificial intelligence, 3D capture, and modelling to make experimental video pieces that tackle critically the policies of technology.
Pontus Lidberg & Cecilie Waagner Falkenstrøm
A dance work that examines the consequences of using Artificial Intelligence and the power of humanized technology. A collaboration with AI-Artist Cecilie Waagner-Falkenstrøm and Det Kongelige Teater.
Ziv Schneider
Co-written with AI, Sylvia is a storytelling experiment that disrupted the virtual influencer landscape for a short period of time. Unlike her “peers” who are designed to appear young forever, Sylvia was designed to age rapidly. She posted to Instagram from July to November 2020.
Cezar Mocan
A work of speculative fiction which responds to the use of landscape photography as a carrier for brand ideologies, on the computer desktop and beyond. The fictional company proposes the synthetic landscape as a “clean, context-free alternative to nature imagery”.
2020 Award Winners
Julieta Gil
Nuestra Victoria, Our Victory, is a work that derives from a meticulous documentation of the Angel of Independence, a landmark of Mexico City, after protests against systemic violence towards women erupted last August, 2019.
Liu Wa
The work traces the artist’s discursive Internet surfing by juxtaposing both clinical and humanistic approaches to human emotions. On the right channel, a brainwave headset objectively monitors her real-time emotional changes.
Christian Mio Loclair
The sculpture Helin embodies an organic data mirror emerging from our collective historical heritage. Our technical approach is based upon a novel procedure for Deep Learning in 3D space. The corresponding custom network architecture is trained on 120.000 historical sculptures and generates new alternative bodies 30 times a second.
Richard Vijgen
Hertzian Landscapes (2019) is a live visualization of the radio spectrum. Unlike visible light, waves in the radio spectrum cannot be perceived by us directly yet this space is teeming with human activity.
Casey Reas & Jan St. Werner
Compressed Cinema is the series title for five new audiovisual works completing in 2020. The video images were created by Casey REAS, and each work has a stereo audio track composed by Jan St. Werner.
Elyne Legarnisson
The experience is inspired by Somaesthetics theory which highlights links between body awareness, unusual movements and perception of the world. In a 10 minutes solo experience, participants are invited to play on the edge of stability. VR technology is combined to two analog tools, a wearable and a tilting platform.
Tupac Martir & Satore Studio
Cosmos Within Us is a daring story-telling experiment blurring the boundaries between VR and performance. Through a combination of state-of-the-art technology, immersive soundscapes, scent and touch, the piece explores the intricate connection between memory and the senses.
Liliana Farber
Terram in Aspectu is a series of satellite photography (generated by a machine learning algorithm trained on Google Earth) of non-existent islands that appeared in historical maps but were proven not to exist.
Søren Krag
Utilizing computer-generated, hyper-stylized, symmetrical flowers, the project generates 2000 unique blooms algorithmically, digitally woven into a tapestry. Collaborating with engineering PhD student Jonathan Riise, the artwork delves into the interplay between tradition and technology.
2019 Award Winners
Refik Anadol
“Melting Memories” is a series of digital artworks that explore the materiality of remembering by offering new insights into the representational possibilities emerging from the intersection of advanced technology and contemporary art.
Cassie Suche
In the development of this piece, markers, pens and brushes were repeatedly destroyed by the rigorous and repetitive physical impact of the machinery involved. The works provided a literal documentations of the physical limitations of tools, showing where they violently collided with the paper, and where they reached the end of their functional capabilities.
Stefan Gant
‘Phygital Palimpsest’ results from an interdisciplinary exchange between fields of contemporary drawing practice, archaeology and significantly an interplay and fusion with digital archaeological spatial technologies.
Alexandra Daisy Ginsberg, Dr Christina Agapakis/Ginkgo Bioworks & Sissel Tolaas
Could we ever again smell flowers driven to extinction by humans? Resurrecting the Sublime is an ongoing collaboration between artist Dr. Alexandra Daisy Ginsberg, a team at biotechnology company Ginkgo Bioworks led by Creative Director Dr. Christina Agapakis, and smell researcher and artist Sissel Tolaas, with the support of IFF Inc.
Kristina Buozyte & Vitalijus Zukas
Trail of Angels is a double tribute to the precursor of multimedia art, and one of the greatest pioneers of all abstract art in Europe – the most outstanding Lithuanian creator, Mikalojus Konstantinas Čiurlionis, who broke boundaries between different art forms in order to create a whole new world based on his own cosmogony.
Maja Petric
The immersive experience emulates constellation in which every person becomes one among the stars. The natural beauty of the universe is evoked to reveal connections between us and the rest of the world that often stay hidden in the plain sight.
Dave Murray-Rust & Rocio von Jungenfeld
ichtsuchende is an interactive installation, built using a society of biologically inspired, robotic creatures who exchange light as a source of energy and as a means of communication.
Sougwen Chung
Drawing Operations (Duet) is a performance centered on a drawing collaboration between human and machine.
In this duet, Sougwen and Drawing Operations Units: Generation 1&2 create an improvised drawing corresponding to 3 themes, tracing a narrative of human and machine; Mimicry, Memory and Future Speculations.
Cassie McQuater
“Love Birds, Night Birds, Devil-Birds” is a nonlinear fairy tale taking the form of an interactive video game installation, and begins as a re-imagining of the surrealist story “The Debutante” by artist Leonora Carrington, in which a young woman exchanges places with a hyena, masked in a suit of human skin, for her societal debut.
2018 Award Winners
Mario Klingemann
This image has been generated entirely by a machine using a chain of GANs (generative adversarial neural networks). In this chain a randomly generated stick-figure is used as an input to the first GAN, which produces a painterly-looking low-resolution proto-image.
Mark Lyons
Resulting from an interest in the role of emerging technology within art and its relationship to more traditional modes of making, ‘Overload (Consequence)’ utilises Google’s Deep Dream artificial neural network.
Sungjae Lee
‘Avyakrta: The Unanswered Questions’ is a 10-channel digital painting created by Sung-Jae Lee. This project is one of the video works for VH AWARD 2015, promoted by Hyundai Motor Group in South Korea. To appreciate details and the scale of this work, this edited version has the camera work with its main parts.
GayBird
Fidgety is a nervous and jumpy feeling. Normally people will see that is a bad feeling. But the artist treats this as a musical idea. The Chinese character「忐忑」 was designed like a pictograph, which uses the words 「上」“up” and 「下」“down” over the word 「心」“heart” to describe this feeling.
New Reality Company
‘Tree’, a location-based virtual reality experience, transforms you into a majestic rainforest tree. With your arms as branches and body as a trunk, you’ll experience the tree’s life from a seedling to its fullest form, and witness its fate firsthand.
Cesar & Lois
‘Degenerative Cultures’ creates a biological-technological network in that living microorganisms, digital networks and artificial intelligence work together. Replicating the logic of so-called intelligent microorganisms (Physarum polycephalum), the artists developed a “bhiobrid” agent, blurring the limits between biological and artificial intelligence.
Ziwei Wu
This inspiration of this work from the part of music torture in Bosch’s painting The Garden of Earthly Delights. Through the mechanism of the punishment of Tantalus, I created a new mechanism which can control others through audio. In several dimensions of magnifying glass’ view, we can see seven different little worlds.
Felicity Hammond
‘In Defence of Industry’ brings into focus the relationship between the industrial history of the northwest of England and the wider Cumbrian landscape, in particular the area’s mining history and the subsequent shift towards the nuclear industry during the mid-20th century.
Mattia Casalegno
The ‘Aerobanquets RMX’ is a series of immersive, augmented sensorial experiences focused on taste and perception.
2017 Award Winners
Thijs Biersteker
Plastic Reflectic is an interactive installation that brings the plastic soup alive. The work shows people that their plastic use behaviour can influence the rapidly growing plastic soup and encourages viewers to keep plastic out of our oceans, where it can enter our foodchain and thus prevent nano plastics from entering our bodies.
Nicole Ruggiero, Molly Soda & Refrakt
Slide To Expose is an augmented reality project by Nicole Ruggiero, Molly Soda, and Refrakt. The project explores digital intimacy, privacy, the concepts of life and death online, and ultimately asks how devices, particularly our phones, aid, form, and reshape our perceptions of these experiences.
Lien-cheng, Wang
Reading Plan is an interactive artwork with 23 automation book flipping machines. When audiences enter the exhibition room, these machines will start to turn pages automatically and read the context at the same time.
Isabelle Arvers
How to live in the jungle, how to restore its humanity, how to create spaces for living and sharing together ? How to do the work of a government that shuns it, that refuses to see the urgency of the situation, that focuses instead on “reducing” the number of immigrants in Calais?
Michelle & Uri Kranot
Nothing Happens is a cinematic virtual reality experience and art installation, which question the role of the spectator, by inviting the individual to participate in an event. VR allows us to choose our perspective, allows us to become absorbed in the unique atmosphere and participate.
Fabio Dartizio
The desire to stay in the sun is a web-site (www.distante.biz) It permits to select two planets and see the layout their distance draws. This clear separation is the maximum distance between two elements andat the same time also the only possible link.
Matthias Dorfelt
The random seed used to generate each bill is based on the SHA-256 hash that uniquely identifies each block and therefore ties each generated banknote uniquely to that block. The value of each bill represents the approximate transfer volume of bitcoins of the corresponding block.
David Glicksman & Moses Journey
Ad Infinitum is a kinetic sculpture that explores the relationship between discrete points and the infinite continuum between them. It is also an attempt to express pure, abstracted animation using as few elements as possible.
Tadej Droljc
Capillaries Capillaries is an audiovisual composition based on a non-hierarchical and hence bi-directional relationship between sound and image. Therefore the piece does not represent a visualisation of music or sonification of an image but rather emanates from an audiovisual paradigm that is based around the idea of an intertwined audiovisual interactions that I call audiovisual tangle.
2016 Award Winners
Fabio Giampietro & Alessio De Vecchi
In Fabio Giampietro’s work the barriers of art come tumbling down and a relation of continuity and simultaneity between the three spatial dimensions and time becomes tangible, though still imponderable, at the viewer’s eyes
boredomresearch
boredomresearch’s work is informed by principles of scientific modelling, inspired by the mechanisms and behaviours of natural systems. Central to their work is the aesthetic expression of intriguing patterns, motions and forms, expressed in real-time over extended durations, using technologies usually associated with computer games
Esther Rolinson and Sean Clark
Flown is an interactive light installation by Esther Rolinson, developed with artist/programmer Sean Clark. It is an immersive form, constructed from multiple interlocking geometric shapes embedded with LEDs. Flown appears as an ephemeral drifting cloud-like structure, one that we are experiencing at both a macro and micro level, watching light refracting through it’s form.
Seb Lee-Delisle
Laser Light Synths is a large-scale outdoor interactive light installation that gives members of the public the chance to feel the exhilaration of performing live music. It features 4 custom-made super bright LED emblazoned synths, and powerful lasers projecting visuals that respond to the music and cover the building with shimmering dancing lights.
Matteo Zamagni, Ben Hur and David Li
Nature Abstraction is an immersive sensory experience that explores the arcane forms of fractals, mathematical visual representation of natural and biological forms.
Jon McCormack
Fifty Sisters is comprised of fifty 1m x 1m images of computer synthesised plant-forms, algorithmically “grown” from computer code using artificial evolution and generative grammars. Each plant-like form is derived from the primitive graphic elements of oil company logos.
Sylvia Grace Borda
Sylvia Grace Borda has worked closely to create the first explorative artworks in Google Street view in partnership with Google Business StreetView photographer, John M Lynch. Her series simply entitled FARM TABLEAUX captures farmers enacting a routine activity, but unlike conventionally staged photographs, the observer can explore these framed compositions within an interactive Google StreetView landscape.
Wengu Hu
Eddy Melody is a video game that highlights the power of music in its narrative and in its design. The story follows a group of musicians travelling in a world where every creature has its own pitch. The musicians become peaceful warriors when they discover that playing an enemy’s pitch makes him their ally.
Kim Chaeyeon, Gangneung
Main subject of the artwork is a receipt. The woman who is asleep covered by many receipts in the room that is full of that means modern people who is encroached on the capitalism society.
2015 Award Winners
Fabiano Mixo
The face of a woman seems to be fluctuating in space. She is absorbed and it is almost possible to hear her breathing. Suddenly, she seems to wake up. She gazes at us profoundly. Meanwhile she is transforming herself, unravelling and recovering herself piece by piece.