2024 Interactive Immersive Finalists
How to Touch a Dragonfly
How to Touch a Dragonfly
Kat Austen
How to Touch a Dragonfly is a 4 m dome-shaped screen constructed of 2100 hexagonal paper and LED pixels inspired by the shape of a dragonfly’s eye. It plays video and sound that allow the visitor to experience climate and biodiversity changes from a dragonfly’s perspective.
The Storm Cone
The Storm Cone
Laura Daly
Immersive, geo-locative, site-specific artwork that considers our intrinsic relationship with the past. Tracing the sites of lost bandstands, it is a journey through music & sound that charts an interwar brass band’s demise, inside & around a breathtaking life size AR bandstand.
Voice of Hiroshima Survivor Trees : Generative Voice Gem
Voice of Hiroshima Survivor Trees : Generative Voice Gem
Harry Yeff and Trung Bao
Bespoke generative artefact preserving and giving form to hydrophone audio of Hiroshima Survivor trees. Over 200 trees survived the catastrophic destruction of the Hiroshima and Nagasaki bombs, including a Weeping Willow less than 400m from the Hiroshima blast epicentre.
all the boys ate a fish
all the boys ate a fish
Theodore Koterwas
Interactive installation investigating how physically experiencing an artificial agent cloning our voices and mimicking our movements impact on empathy, identity and otherness.
Without a Trace
Without a Trace
Kenneth Lambert
"Without a Trace" blends ancient sand art and robotics in a live performance at Petersham Town Hall. With the artist as the protagonist, it reveals the transient nature of power and memory. It was commissioned for the 2024 Edge X Biennale of Sydney.
BodyMouth
BodyMouth
Kat Mustatea
BodyMouth is a computational sound-movement instrument that turns the body into an organ for speech. Wearing sensors on the body, a dancer sounds out words phoneme-by-phoneme by performing specific gestures in sequence—as if the body is literally turned into a mouth that speaks.
Synthetic Visions for a Future Past (Jurong Dreaming)
Synthetic Visions for a Future Past (Jurong Dreaming)
Kapilan Naidu
‘Synthetic Visions…’ draws on the history of the environment & industrial development of Jurong. The artwork takes the form of an artificial mangrove swamp made of steel pipes, with screens that feature images & stories contributed by past & present residents of the neighborhood.
Soundmorphosis
Soundmorphosis
Paolo Scoppola
Performance for acoustic piano and video console. Based on software specifically created for the project, Soundmorphosis is an improvisational performance where the pianist interacts in real time with the visual performer through the exchange of musical notes and graphic elements
STEM
STEM
Mr.Beam
Stem is a video mapping artwork by Mr.Beam. This interactive installation invites you to feed the artwork with your voice, and to see it transform into a unique plant that twists and grows on a building. This way Stem visualises how every voice is unique and deserves to be heard.
Emptied City
Emptied City
FRONT404
In a tunnel in Utrecht, the Netherlands, the ebb and flow of the passage of cyclists and pedestrians causes a row of repurposed CCTV cameras to reveal a poem which can be read in either direction, that reflects on people’s fears and motivations searching for a place to call home.
MADE OF STARDUST
MADE OF STARDUST
Cecilie Waagner Falkenstrøm
MADE OF STARDUST is an interactive installation exploring our cosmic origins and dependence on sustainable developments in outer space. It uses audience interaction to create stardust avatars.